
The glass cannon · trained at the Wizard Tower
Robes, not hide. Mages break front lines with 1.85× an archer's attack — and die to anything that reaches them, which is what makes bringing a wall the real decision.
Each tier unlocks at the listed Wizard Tower level. Training cost is per unit.
| Tier | Unlocks at | Attack | Defense | HP | Atk speed | Cargo | Power | Counter | Train time | Wood | Wheat | Stone | Metal |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| T1 | Wizard Tower 1 | 14.8 | 2.1 | 1.9 | 1.0 | 10 | 1.00 | +5% | 13s | — | 57 | — | — |
| T2 | Wizard Tower 7 | 24.1 | 3.5 | 2.4 | 1.0 | 11 | 1.64 | +7.5% | 17s | 10 | 90 | — | — |
| T3 | Wizard Tower 11 | 37 | 5.2 | 3.1 | 1.0 | 11 | 2.50 | +10% | 23s | 18 | 135 | 1 | — |
| T4 | Wizard Tower 15 | 53.7 | 7.7 | 4.3 | 1.0 | 12 | 3.59 | +12.5% | 30s | 27 | 200 | 1 | — |
| T5 | Wizard Tower 19 | 72.2 | 10.1 | 5.6 | 1.0 | 12 | 4.90 | +15% | 40s | 35 | 290 | 2 | — |
| T6 | Wizard Tower 23 | 96.2 | 13.6 | 7.4 | 1.0 | 13 | 6.44 | +17.5% | 53s | 40 | 340 | 3 | 1 |
| T7 | Wizard Tower 27 | 122.1 | 17.5 | 9.3 | 1.0 | 13 | 8.20 | +20% | 1m 10s | 45 | 400 | 4 | 2 |
The counter bonus applies against Warriors only. See how battles resolve, or test a composition in the Combat Lab.