
The glass cannon · trained at the Wizard Tower
Robes, not hide. Mages deal enormous damage: 1.85× an archer's attack at every tier, enough to break any front line. But they need a wall of their own to fight behind; they are extremely vulnerable, and once enemy troops reach them they fall fast.
Pick a tier, or use your scroll wheel over the unit. Bars are measured against the highest value of that stat anywhere in the game, so a full bar means best in game.
Unlocks at Wizard Tower level 1 · +5% vs Warriors
13s
57
Unlocks at Wizard Tower level 7 · +7.5% vs Warriors
17s
10
90
Unlocks at Wizard Tower level 11 · +10% vs Warriors
23s
18
135
1
Unlocks at Wizard Tower level 15 · +12.5% vs Warriors
30s
27
200
1
Unlocks at Wizard Tower level 19 · +15% vs Warriors
40s
35
290
2
Unlocks at Wizard Tower level 23 · +17.5% vs Warriors
53s
40
340
3
1
Unlocks at Wizard Tower level 27 · +20% vs Warriors
1m 10s
45
400
4
2
Each tier unlocks at the listed Wizard Tower level. Training cost is per unit.
| Tier | Unlocks at | Attack | Defense | HP | Atk speed | Cargo | Power | Counter | Train time | Wood | Wheat | Stone | Metal |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| T1 | Wizard Tower 1 | 14.8 | 3.2 | 2.9 | 1.0 | 10 | 1.00 | +5% | 13s | – | 57 | – | – |
| T2 | Wizard Tower 7 | 24.1 | 5.3 | 3.6 | 1.0 | 11 | 1.64 | +7.5% | 17s | 10 | 90 | – | – |
| T3 | Wizard Tower 11 | 37 | 7.8 | 4.7 | 1.0 | 11 | 2.50 | +10% | 23s | 18 | 135 | 1 | – |
| T4 | Wizard Tower 15 | 53.7 | 11.6 | 6.5 | 1.0 | 12 | 3.59 | +12.5% | 30s | 27 | 200 | 1 | – |
| T5 | Wizard Tower 19 | 72.2 | 15.2 | 8.4 | 1.0 | 12 | 4.90 | +15% | 40s | 35 | 290 | 2 | – |
| T6 | Wizard Tower 23 | 96.2 | 20.4 | 11.1 | 1.0 | 13 | 6.44 | +17.5% | 53s | 40 | 340 | 3 | 1 |
| T7 | Wizard Tower 27 | 122.1 | 26.3 | 14 | 1.0 | 13 | 8.20 | +20% | 1m 10s | 45 | 400 | 4 | 2 |
The counter bonus applies against Warriors only. See how battles resolve, or test a composition in the Combat Lab.