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Every table here is generated from the game's own data — the same curves and stat blocks the game runs on. The game is in development, so numbers can and will change; the wiki changes with them.
19 buildings, 30 levels each: upgrade costs, build times, production rates, power, and what the Castle unlocks when.
4 troop lines across 7 tiers: full stat tables, training costs and times, counter bonuses, and tier unlock levels.
Wood, Wheat, Stone, Metal and Kingdom Coins: who produces them, how fast, and when each starts appearing in your bills.
How battles actually resolve: the twelve-round ladder, the targeting model, the counter triangle, and worked examples.
The live battle simulator — set both armies, pick level-30 talents, and watch the fight resolve round by round.
Open the Combat Lab