Conflict Kingdom

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The Combat Lab

The live step-up battle model, the same one the game runs. Set both armies, pick the level-30 building talents, and see the fight resolve round by round.

Twelve rounds. Archers loose immediately, mages from round 2, warriors from round 4 once the charge has crossed. Partial damage carries between rounds and overkill spills to whoever is still standing. Melee can't reach past a front line at all; ranged fire is mostly held by it, but 12% always gets through. New to the model? Read how battles resolve.

Attacker

Your march

Defender

The castle you're hitting

Results update live as you adjust either army. Best mix keeps your army size and searches every split in 5% steps.